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Why is the SMR so bad in zombies?

Why is the SMR so bad in zombies?

The SMR is semi automatic, and has a large amount of ammo, but is regarded to be one of the worst weapons in Zombies history, arguably even worse than the Springfield (due to its coding error with its iron sights) and the War Machine (due to the weapon shooting out regular frag grenades rather than impact) because of …

Is the SMR a real gun?

The SMR, referred to as Saritch in the game files, is a semi-automatic (fully-automatic in the campaign), bullpup assault rifle featured in Call of Duty: Black Ops II.

Was the FAL in Bo2?

The FAL OSW (known as SA-58 in early footage and game files) is an Assault Rifle featured in Call of Duty: Black Ops II and Call of Duty Online.

Is Type 25 a real gun?

The Type 25 (called Type 95 in the game files) is a bullpup assault rifle featured in Call of Duty: Black Ops II, Call of Duty: Strike Team and Call of Duty: Mobile.

What is the best shotgun in BO2?

While some players would argue the KSG is the best shotgun, the Remington has some characteristics that have been critical to my success. The KSG is a slug shotgun, so it shoots out one big shell instead of the buckshot that the Remington shoots.

What level is FAL full auto?

In multiplayer, the FAL is unlocked at Level 28. While this rifle’s semi-automatic nature and its lower hip-fire accuracy reduce its effectiveness at close range, an experienced player with a fast trigger finger can easily unload a full magazine on an enemy in close-range, like a fully-automatic weapon.

Can the FAL one shot?

With this loadout, you can make full use of the FAL’s new ability to one-burst enemies in Warzone. Thanks to the last update, this semi-auto rifle can one-burst enemies to the head at close range. Infinity Ward buffed the FAL to the point where if you can hit your shots, you will down an enemy in one fatal swoop.

What is the SMR in Call of Duty Black Ops 2?

Campaign 1 Starting Ammunition 2 Maximum Ammunition 3 Reload Time 4 Rate of Fire 5 Range (explanation) The SMR, referred to as Saritch in the game files, is a semi-automatic (fully-automatic in the campaign), bullpup assault rifle featured in Call of Duty: Black Ops II.

How much damage does a Call of Duty SMR do?

At any range short of 25 meters, the SMR will deal 59 damage per bullet, needing two hits to kill. At any range between 25 meters and 37.5 meters, the SMR will deal 55 damage per bullet, needing two hits to kill. At any range past 37.5 meters, the SMR will deal 49 damage per bullet, needing three hits to kill.

What’s the aim down sight time for the SMR?

The SMR also has a slightly longer aim down sight time than all other assault rifles, aiming down the sight in 275 milliseconds, whereas the normal aim down sight time for an assault rifle is 250 milliseconds.

What kind of recoil does the SMR have?

The SMR’s iron sights are somewhat clean, albeit in an unusual design. The SMR’s recoil per shot is heavy, as the SMR has no downwards recoil value, meaning that the SMR will kick upwards with every shot. The SMR also has notable recoil to the right, and not much recoil to the left.

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